Doom 3: Game Guide, Cheat Codes, Walk-through, Cabinet Codes, Easter Eggs and More
August 4, 2008 / 2389
By Doug Radcliffe
Design by Marty Smith
id Software’s Doom is one of the most influential games of all-time. It was Doom that put the term first-person shooter on the gamer map. After years of anticipation, id Software returns to Mars for a lone marine’s battle against the demons of Hell. Doom 3 combines the best graphics ever with the intense shooter action Doom fans were craving for. This game guide covers everything you need to know to conquer id Software’s latest creation.
This GameSpot Game Guide to Doom 3 includes:
Doom 3 PC Game - Review, Images, Videos
August 4, 2008 / 2904
Extremely impressive from a technical standpoint yet behind the times from a first-person-shooter design standpoint: This is the dichotomy that is Doom 3, the long-awaited sequel from well-known Texas-based developer id Software. Doom 3 is quite possibly the best-looking game ever, thanks to the brand-new 3D graphics engine used to generate its convincingly lifelike, densely atmospheric, and surprisingly expansive environments. At the same time, when you look past the spectacular appearance, you’ll find a conventional, derivative shooter. In fact, if you played the original Doom or its sequel back in the mid ’90s (or any popular ’90s-era shooter, for that matter), you may be shocked by how similarly Doom 3 plays to those games. The legions of id Software’s true believers will celebrate this straightforwardness as being deliberately “old school,” especially since Doom 3 is packed with direct references to its classic predecessors. However, the truth of the matter is that Doom 3’s gameplay structure and level design are behind the times and very much at odds with the game’s cutting-edge, ultrarealistic looks. Yet the quality of the presentation truly is remarkable–enough so that it overwhelms Doom 3’s occasional problems.







