Zombie Pandemic - A Post Apocalyptic Zombie Mash MMORPG
October 25, 2010 / 1897
Zombie Pandemic is a free browser based survival horror MMORPG.
You are a survivor in a zombie infested city - will you survive making it to one of the safehouses?
The game features enriched RPG elements, including missions, advanced combat, perks, an inventory with hundreds of weapons to battle the more than 150 different NPC opponents. Read more …
Halloween PC Game: Pumpkin Pop
October 25, 2010 / 3724
Battle with 9 different game modes, as you pop pumpkins by the hundreds. Unique Combo feature forces you to plan carefully to get the maximum score possible! Unlock haunted game features by earning Ghosts.
So many ways to play, you’ll never get bored: fight off a rising tide of pumpkins, accomplish specific tricks, chainsaw through them, collect power-ups, try to clear the screen, and more. Give it a try, you’ll be hooked in minutes!
Download it here: http://piratebitches.blogspot.com/2008/09/pumpkin-pop.html
Halloween PC Game: Mahjong Halloween
October 23, 2010 / 1841
This game includes 500+ layouts and the ability to download up to 100 new layouts every day. Play traditional 144 tile layouts or step up to the towers (comprised of up to 432 tiles, and nine levels tall). Includes an easy-to-use board editor to create custom tile layouts that can be shared with players around the world.
Download and get spooky. Read more …
How To Do The Halloween Event in Runescape Grim Reaper
October 12, 2010 / 26075
How To Do The Halloween Event in Runescape Grim Reaper
How to do the halloween event and when u beet it u get the zombie hand emot the scared emot if u do not have it and the grim reaper hood
Alison Carroll Is The New Lara Croft! 20 Promo Shots HQ + 5 Videos
August 23, 2010 / 31308
Alison Carroll Is The New Lara Croft! 20 Promo Shots HQ + 5 Videos
Dante’s Inferno Horror Game for XBoX, PS3, PC Caps, HD Trailer, HD Gameplay and Raw Review
February 16, 2010 / 36008
Written by Joseph Peterson / When Dante’s Inferno was announced, many viewed it as a ripoff of our beloved PlayStation franchise, God of War. Now that the game has finally been released, it is time to see if it is worthy of a purchase with the God of War III release right around the corner. The game is being published by Electronic Arts and developed by Visceral Games. As the player, you take on the role of Dante, a protagonist who has lost everything. He begins his descent into Hell armed with Death’s scythe and a cross. The game has many connections to “Inferno,” written by poet Dante Alighieri, and is a part of “The Divine Comedy.”
The game begins with this quote, and it caught my attention from the get-go.
In the year 1191, European knights of the Third Crusade captured the city of Acre, about 30 miles from Jerusalem.
Under orders from King Richard, 3000 civilian prisoners were detained. They were held as ransom for a holy relic once taken by Saladin, the Kurdish protector of the Holy Land.
As the hot summer wore on, Saladin dug in and refused to negotiate. Richard grew frustrated, unsure of an attack on Jerusalem.
And the fate of the innocent prisoners was left undecided…
What do the terms Limbo, Lust, Gluttony, Greed, Anger, Heresy, Violence, Fraud, and Treachery mean to you? In Dante’s Inferno, they represent the nine circles of hell that the player must traverse throughout the game. Each circle has its own look and feel to it. Along the way, you will encounter various monsters in their respective circles. Depending on the circle, both the environment and the monsters will change. For example, in Lust, there are many sexual elements present, including constant moaning and women which attack Dante with horrific sexual appendages. Within the Gluttony circle, on the other hand Dante will encounter extremely obese creatures with mouths for hands. These creatures not only attempt to eat Dante, but vomit and defecate on him as well. Read more …
Ju-On: The Grudge Game For Wii - A haunted house simulator based on the horror film “The Grudge”
October 15, 2009 / 6493
Ju-on: The Grudge is a haunted house simulator based on the horror film “The Grudge”.
Making a horror game for a “casual” audience requires a reorganization of priorities. While something like Resident Evil is intent on scaring the player, there are a lot of gameplay elements aside from fear, like inventory management and even accuracy. These elements make for a well-rounded game, but they can actually prevent the player from experiencing all the game’s scares.
AQ Interactive’s Ju-On: The Grudge, being released in North America this October by XSEED, takes out all the “survival” from a survival horror game to create what XSEED calls a “haunted house simulator,” focused entirely on scaring the crap out of players over and over again. And from what we saw, it works.
Ju-On consists of a series of playable scenarios in which normal people are brought into creepy haunted places. In the one we saw, a young woman’s dog runs into a dark old building, and the woman goes in to find it. The game is controlled using the pointer and the Wiimote’s buttons — the pointer controls both the camera and the in-game flashlight, and buttons are used to walk forward and backward, and to investigate objects. Batteries found throughout the level maintain the flashlight’s power.
The room is so dark, and the flashlight so dim, that you can typically only see a small circular area at one time. Items that can be picked up glint noticeably. After exploring the first room (some kind of office in a warehouse, it looked like) the person playing the demo went for a door. The door opened a crack, and then the camera jerked down to reveal a creepy ghost toddler thing staring through the door. Yes, we jumped a bit. The creature closed and locked the door, with the dog behind it, forcing the player to look around for the key. After finding the key on the floor, the player went into a small room with another door at the end. She opened that one, and immediately a pale hand jumped out and grabbed the on-screen avatar’s forearm. Then the camera panned up to, well, this. Arrow indicators on the sides of the screen directed the player to shake the Wiimote to break the apparition’s grip, after which the creature disappeared and the path was blocked. It was around here that our demo concluded.
It’s interesting that both this game and Silent Hill: Shattered Memories hit upon the idea of the combat-free horror game. Not only does fighting monsters provide a barrier to the game’s fright moments, in a way being able to defeat them undermines the horror themes. In most horror games, a skilled player can actually defeat the creatures (with notable exceptions like Silent Hill 2’s Pyramid Head, who just happens to be one of the most terrifying monsters in any horror game), making the game more of a power fantasy than a true fright. In both of these games, you can escape the creatures at best.
Ju-On: The Grudge Game For Wii Screens
Ju-On: The Grudge (Wii) Trailer
Ju-On: The Grudge (Wii) Gameplay
Official web: http://www.juonthegrudgegame.com




























